500 Words About… Wonder Boy in Monster Land

We’re going even further back in time with this post, exploring something that I have a bit more of a personal connection with. Despite being very, VERY into Nintendo stuff, they weren’t actually my first foray into games. In a very European fashion, that came via PCs and Sega. So today we have a quick look at Westone’s slightly oddball yet somehow timeless Wonder Boy in Monster Land.

The first console that was in my family was my brother’s Master System, hooked up to a chunky cube of a Panasonic TV that’s still at my old man’s house. And while it may not have been the first game I played[1], the one I have the strongest memories of is Wonder Boy in Monster Land. I remember my brother trying to get infinite money with the pause trick[2] (complete with a 2nd controller that was missing a button), how the game glitched out one time when he bought a pair of boots and could suddenly climb walls, and that bastarding pyramid level.

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500 Words about… Thunder Force IV

So I’ve decided that I want to write more and keep this webiste a bit more alive, even if I can’t talk about what I’m working on just now. As such, I’m starting a wee series of posts that will be… mostly about games and sound and music to some extent but probably any topic or thing that tickles my fancy. In order to stop rambling too much, I’ve given myself 500 words, intros and notes/annotations not withstanding. So here’s hoping someone gets something out of it!

And on that note, today’s post is about Technosoft’s final Mega Drive/Genesis STG/Shmup – Thunder Force IV.

There are very few game soundtracks that I will actively listen to on repeat. This doesn’t mean I won’t listen to any odd OST here and there, but few I just enjoy listening to over and over. Recently, it’s been Thunder Force IV and, oh boy, is it a ride.

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