I haven’t updated this in a while for a number of reasons and holy crap it’s been 9 months since the last one sooooo a quick recap:
August 2015 – Edinburgh Games Symposium: Protoplay Edition
The 3rd annual Edinburgh Games Symposium was hosted as part of the Dare To Be Digital festival. I was on a panel on game audio with Joanna Orland, Ryan Ike and Chipzel discussing a load of audio related things. Then Steph and I gave a talk on Monstrum, with her covering the VR implementation and me covering the audio work. These were film and I’ll chase them up and cover them in more detail later!
The Mantra Collective also did a cover of Bad Happenings from the Monstrum OST and it’s super cool. You can check it out here:
November 2015 – Got elected to the IGDA Scotland board
The IGDA Scotland board elections happened in November and I managed to get elected some how, so yay! Got lots of stuff in the pipeline and we’ve just hosted three play parties for this year’s Global Game Jam with thanks to a number of local partners. We have plans for the rest of the year too, so keep an eye out!
November 2015 – Award nominations!
Monstrum also got shortlisted for a few awards in November. Firstly it was shortlisted for Best Debut Game at the TIGA Awards, then later in the month for Best Game at BAFTA Scotland (shout out to Blazing Griffin who got the win). Not bad!
January 2016 – I got a Neo Geo Pocket
And it’s the coolest wee thing. I mention it as I kinda wanna talk about limitations in games at some point. It also is home to the 1st non-Sega hardware Sonic and it’s amazing remixes of the Mega Drive games’ soundtracks. Case in point:
Also been playing a lot of SNK games on the Sega Saturn as well for that additional crossover bonus.
There was a lot of other things that happened in the past few months too that I’ll unpack at a later date, but will hopefully have something a bit more interesting to talk about soon! Busy busy!